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Coming soon Rhythm scheduling puzzle

Metro Pulse

Small metro networks in cities inspired by India. Stations send out passengers on a beat. You plan the routes and the timetable, press play, and watch whether everyone gets where they're going on time.

Levels
240
Chapters
12 of 20 levels
Round
45 sec to 2½ min
Lives
None
Languages
English; Hindi, Marathi next
Status
Coming soon

How a round works

Four steps, repeated until the network runs cleanly.

  1. 1

    Plan

    Draw the routes, set switches and fill in a short timetable of four to twelve beats.

  2. 2

    Run

    Press play. Trains leave on the beat and passengers board in a fixed order, so the same plan always gives the same result.

  3. 3

    Read

    If something goes wrong, the timeline shows exactly where: a missed transfer, a crowded platform, a late train.

  4. 4

    Adjust

    Change one step of the plan and run it again. Planning attempts are unlimited; the score rewards a tidy network, not retries.

What you work with

Everything on the board is meant to be readable within a few seconds.

Stations and lines
Each level is a fixed map. Lines are drawn as smooth curves and trains as moving beads of light.
Passengers
Each passenger has a destination shown by both shape and colour, a time they appear, and how long they'll wait.
Trains
Every train has a capacity, a direction, a dwell time at each stop and, from chapter six, a limited supply of energy.
Stars
One for completing the level, two for an efficient network, three for a very efficient one.

Twelve chapters, one city

Each chapter is a different district with its own colours and one new idea to learn.

  1. 01First DepartureHarbour grid inspired by MumbaiDrawing routes and making transfers
  2. 02Rush HourA busy market districtTiming departures together
  3. 03Crossing LinesMetro interchange quarterInterchanges and switches
  4. 04Festival NightsEvening festival districtCrowd surges you can see coming
  5. 05River DivideRiverfront districtBridges that open only on certain beats
  6. 06Power BalanceLow-carbon districtTrains with a limited energy budget
  7. 07Loop LinesHistoric centreCircular routes
  8. 08Signal SchoolTech parkSignal priority and locks
  9. 09Monsoon TimetableMonsoon commuter beltWeather delays and detours
  10. 10Express RoutesIntercity terminalExpress trains that skip stops
  11. 11Twin CitiesTwo boroughsTwo linked networks
  12. 12Citywide FinaleThe whole metropolisEverything, combined

Boosters

Small, limited helpers. None of them can make an impossible level winnable, and none is needed to finish one.

Extra Carriage
One more seat on one train for a single run. It can't get a train past closed track.
Green Signal
Clears one delay on one stretch of track for three beats.
Shift Token
Moves one line's timing by a beat without resetting the rest of your plan.
Priority Pass
Lets one passenger change trains instantly at a hub, if there's room.
Clock Cushion
Two extra beats, in special challenge mode only.

Questions

The privacy policy and terms for Metro Pulse will be published here before testing starts.

When is it out?

Metro Pulse is in development. It will come to Android first and iOS after. Email us if you'd like to know when testing opens.

Is it an endless game?

No. Every level has a fixed map and a set number of beats, and a round takes between 45 seconds and two and a half minutes.

Do I need to be musical?

No. The beat is a clock you can see. Sound helps, but the game is fully playable with it off, and the simulation can run at one, two or four times speed.

Which languages?

English at launch, with Hindi and Marathi planned next. Passenger destinations use shapes as well as colours, so the board reads the same in any language.