Coming soon Rhythm scheduling puzzle
Metro Pulse
Small metro networks in cities inspired by India. Stations send out passengers on a beat. You plan the routes and the timetable, press play, and watch whether everyone gets where they're going on time.
- Levels
- 240
- Chapters
- 12 of 20 levels
- Round
- 45 sec to 2½ min
- Lives
- None
- Languages
- English; Hindi, Marathi next
- Status
- Coming soon
How a round works
Four steps, repeated until the network runs cleanly.
- 1
Plan
Draw the routes, set switches and fill in a short timetable of four to twelve beats.
- 2
Run
Press play. Trains leave on the beat and passengers board in a fixed order, so the same plan always gives the same result.
- 3
Read
If something goes wrong, the timeline shows exactly where: a missed transfer, a crowded platform, a late train.
- 4
Adjust
Change one step of the plan and run it again. Planning attempts are unlimited; the score rewards a tidy network, not retries.
What you work with
Everything on the board is meant to be readable within a few seconds.
- Stations and lines
- Each level is a fixed map. Lines are drawn as smooth curves and trains as moving beads of light.
- Passengers
- Each passenger has a destination shown by both shape and colour, a time they appear, and how long they'll wait.
- Trains
- Every train has a capacity, a direction, a dwell time at each stop and, from chapter six, a limited supply of energy.
- Stars
- One for completing the level, two for an efficient network, three for a very efficient one.
Twelve chapters, one city
Each chapter is a different district with its own colours and one new idea to learn.
- 01First DepartureHarbour grid inspired by MumbaiDrawing routes and making transfers
- 02Rush HourA busy market districtTiming departures together
- 03Crossing LinesMetro interchange quarterInterchanges and switches
- 04Festival NightsEvening festival districtCrowd surges you can see coming
- 05River DivideRiverfront districtBridges that open only on certain beats
- 06Power BalanceLow-carbon districtTrains with a limited energy budget
- 07Loop LinesHistoric centreCircular routes
- 08Signal SchoolTech parkSignal priority and locks
- 09Monsoon TimetableMonsoon commuter beltWeather delays and detours
- 10Express RoutesIntercity terminalExpress trains that skip stops
- 11Twin CitiesTwo boroughsTwo linked networks
- 12Citywide FinaleThe whole metropolisEverything, combined
Boosters
Small, limited helpers. None of them can make an impossible level winnable, and none is needed to finish one.
- Extra Carriage
- One more seat on one train for a single run. It can't get a train past closed track.
- Green Signal
- Clears one delay on one stretch of track for three beats.
- Shift Token
- Moves one line's timing by a beat without resetting the rest of your plan.
- Priority Pass
- Lets one passenger change trains instantly at a hub, if there's room.
- Clock Cushion
- Two extra beats, in special challenge mode only.
Questions
The privacy policy and terms for Metro Pulse will be published here before testing starts.
When is it out?
Metro Pulse is in development. It will come to Android first and iOS after. Email us if you'd like to know when testing opens.
Is it an endless game?
No. Every level has a fixed map and a set number of beats, and a round takes between 45 seconds and two and a half minutes.
Do I need to be musical?
No. The beat is a clock you can see. Sound helps, but the game is fully playable with it off, and the simulation can run at one, two or four times speed.
Which languages?
English at launch, with Hindi and Marathi planned next. Passenger destinations use shapes as well as colours, so the board reads the same in any language.